We got older. And as we got older we realized we had rules. Not the rules of our parents. Not the rules of some big corporation or government. Rules of interaction, of engagement, etiquette even. We had grown up in a world of magical objects – things with attributes, properties, menus and options. And slowly we introduced this magic back out into the world – at least on the surface of things. In our desperation for control in a world more and more out of control, we began expressing these rules about objects in our aesthetics. Guided by visions of a near future in which the real and the virtual would be seamlessly blended, we created prototypes and simulations with increasingly higher fidelity. Yet the tyranny of the frame prevailed. Our rules collided with systems of another dimension. Stubbornly, we carried on building the simulacrum. We gritted our teeth, we dug in our heels, and we fought to stay lucid as our dreams shimmered across legions of rectangles.
Directed & Edited by Gabriel Shalom
Art Director and Production Designer: Patrizia Kommerell
Produced by KS12 as artists in residence in the Deutsche Boerse Residency Program at the Frankfurter Kunstverein
Commissioned by NODE Forum for Digital Arts
Curated by Eno Henze
Festival Director: David Brüll
Assistant Curator: Jeanne Charlotte Vogt